aaAAAA this is so cute !!!! HELP
a nice date
One-week prototype for Prototype Studio (week 1). FULLSCREEN!! Please.
space bar + w/s keys + mouse/trackpad
Dialogue not fully tested, date at your own risk.
"Pookatori and Friends" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
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It's so adorable!!!! <3
It's so cute!!!
SO GAY I LOVE IT
Oh god this was so cute (especially the hand thing) and the art is really good too:)
i want a gf :(
THIS IS SO GAY AND GOOD THANK YOU???????? FOR MAKING THIS??????
not to b dramatic but this is literally the cutest thing ive ever seen in my entire life and i love it so much
YOOOOOOOOOO THIS GAME WAS SO CUTE!!!! and actually, for being all done in a WEEK is so amazing, i would definitely love to see a complete version and also help to translate it to spanish :DDDD
Thank you!! I'd love to work on the complete version and will think of your offer when the time comes!!
YAY!! SUCESS :)
I liked this game so much, it was so cute! I loved how the hand cursor was unexpected, that was a really cool touch to it. Wish it was longer, but that's only because I want there to be a longer storyline. For what you were trying to accomplish (a date), it was excellent! Great artwork and dialogue too.
Whoa, thank you! It was meant to be longer but it was a one-week prototype for class, I had to move on/cut a lot of stuff out unfortunately :( I hope to make a longer game from it later to meet those expectations.
SUCCESS even tho i too cannot read!! GO YUN!!!
Really well made! Good job!
I really enjoyed the use of the hand as gesture together with the conversation itself. However I think a tutorial on that would have been helpful. I rushed in for a grab by accident (just moving the mouse and expecting a cursor)
oh - that was actually intentional haha. I wanted the player to be "warned" within the first conversation nodes, which meant kind of dumping them straight into unfamiliar controls. Perhaps in the next iterations though I could work on easing into the scenario more so it feels less abrupt/accidental and more curious.
Yeah, I get that. The game was graceful enough with my failure but I was unhappy with it all be cause I know this is a delicate situation going in and suddenly I take an action that feels drastic, that I did not want to take.
i like this a lot
This is really sweet, nice work!